Update Log
1.2 - 10/13/25
- Added levels 7-8
- Added semisolid blocks
- Added lightning which you cannot go through but can throw boxes through
- Changed how the player's movement works, now it is more physics based
- Fixed how you would always fall down slopes with the new physics based movement
- Made it so when boxes are picked up they still have a hitbox so they can't clip into blocks while you are holding them
- Changed how the conveyor belts work again, they were way too fast before
- Fixed a bug where the blue button wouldn't look pressed down when it was
- Other fixes and changes
1.1 - 10/2/25
- Added levels 5-6
- Added levers to switch the on off blocks
- Made the player thinner so they can fit between one block gaps
- Changed and fixed how players move on conveyor belts
- Made it so the boxes can bounce off of the bouncy blocks and move on conveyor belts
- Fixed a bug where you sometimes wouldn't die if you touched spikes
- Slightly changed the boxes hitboxes so they shouldn't get stuck as much in one block gaps
- Added an idle animation
- Removed the falling animation (i didn't like it)
- Other fixes and changes
1.0 - 9/28/25
- Added main mode with the first four levels (levels subject to change)
- Added half blocks
- Made it so you can restart the level by holding the R key
- Changed it so you can only crouch while on the ground and cannot pick up a box while crouching
- Fixed a bug where you could fall off of a platform and still be able to jump
- Fixed a bug where having multiple of the same colored buttons wouldn't work properly
- Fixed a bug where if you try to throw a box while touching a different box the box would get stuck in midair
- Fixed a bug where you wouldn't be able to see the colors of the buttons/on off blocks before placing them down in the editor
- Other fixes and changes
Beta - 9/23/25
- Only the level editor is available right now
- Inspired by BFDIA 5b and Geometry Dash